Harris Ibrahimi
I am a game programmer based in Ontario, Canada.
I enjoy developing games using high level programming languages and APIs.
I am currently working on an online multiplayer game called Extreme Tag!
Projects
Survive against the invading Craigs in this endless horde shooter! This is my first published title made using Unreal Engine. The game was built using Blueprints and C++.
This is my current project I am working on. It's like playing tag but as an online multiplayer experience. I am the lead programmer in a team of eight working to make this game the best it can be.Â
During my college field placement, I worked on a musical rhythm game called Playbook for 20 Below Games. I was tasked with upgrading certain game objects to make them feel more dynamic as well as implementing different kinds of VFX into not only the base game, but also the VR version.
My first attempt at a beat 'em up online multiplayer fighting game. This game was made for both PC and Android. The Android version featured touch controls and corss platform gameplay with the PC version.
This game is what I consider to be my first real published title. It was featured in the Hot Games section on GameJolt and amassed over 1.5k views.
Knowledge
Unity
Unreal Engine
Game Maker Studio
Godot
Bevy
raylib
C#
C++
GML
GDScript
Rust
C